![]() ![]() If you were looking forward to seeing more of Persona 5 Royal's Kasumi or, well, anything from the expanded version of the original, do not get your hopes up. Speaking of Persona 5 Royal, it's worth noting that Persona 5 Strikers is not a direct continuation of that title despite the release order. In terms of total time spent, think more along the lines of "a couple dozen hours" and less "well over 100 hours." That's with returning to various areas in order to complete Requests, which offer new gear and other perks once finished, multiple different times. Persona 5 Strikers is a much more confined adventure despite the fact that it travels all over the country. To be clear: don't expect the same amount of content as Persona 5 proper and especially not Persona 5 Royal. Half of the video game plays out in various Japanese locales while the other half - the "musou" part - occurs within the Jails that they discover along the way. All while travelling cross country with all of the Phantom Thieves crammed into a van and, in Sophia's case, a smartphone. Persona 5 Strikers is all about shutting down these Jails, getting their Monarchs to repent, and generally figuring out what it is that's going on and how Sophia factors in. It's inside one of these Jails that they meet Sophia, an AI and new companion with a mysterious past. The group is quickly recruited to investigate these occurrences in order to exonerate themselves and come into contact with several different areas that are similar to Persona 5's Palaces, which they deem Jails. In Strikers, a new string of cases have cropped up that are reminiscent of those performed by the Phantom Thieves in the past. The plot of the video game picks up after the conclusion of Persona 5, and while those events overall inform what happens, it's not entirely necessary to have played the original to understand what's going on.
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